![]() Also, They help you to reduce unhappiness people gets from hard labor, as cutting trees/mining ore. sledges, sure, current AI have some problems to work with them correctly, but if anything, They seems to be really useful for collecting catches of your hunters.Copper axes and picks can be considered exception to this rule, because there is multiplier boost for them from 1x to 1.5x, so if you plan to stay in copper era for a little while, it might be worthy of your effort to craft at least some of them. Just build your infrastructure, production and save your materials for bronze era. Tools, don’t bother switching flint tools for copper ones, both of them are pretty much the same.When numbers get higher than your pre-set numbers, people will slaughter the surplus of animals Animals, I usually start with settings everyting to 10, exept for sheeps, those I have tendency set to 20. ![]() Trust me, this simple thing is game changer and it will save you a lot of trouble. So I recommend to set bread/flour to 10-15 or to 25% of your pop, grain unlimited. Grain/flour/bread – since grain last for 2 years, flour for 0,5y and bread for only 0,25y, so in this case you really want to stockpile just grain, but there is also one another reason why to do it, but about it later. ![]() The same goes for crafting, you dont want to force your people to run over half map just to get every piece of material they need, one by one, so they could craft one item.
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